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dc.contributor.editorReed, Carl
dc.date.accessioned2019-07-02T13:11:23Z
dc.date.available2019-07-02T13:11:23Z
dc.date.issued2018
dc.identifier.citationReed, C. (ed) (2018) Volume 0: Primer for the OGC CDB Standard: Model and Physical Data Store Structure. Version 1.1. Wayland, MA, Open Geospatial Consortium, 36pp. (OGC 15-120r5). DOI: http://dx.doi.org/10.25607/OBP-508en_US
dc.identifier.urihttp://hdl.handle.net/11329/974
dc.identifier.urihttp://dx.doi.org/10.25607/OBP-508
dc.description.abstractThe CDB standard defines a standardized model and structure for a single, “versionable,” virtual representation of the earth. A CDB structured data store provides for a geospatial content and model definition repository that is plug-and-play interoperable between database authoring workstations. Moreover, a CDB structured data store can be used as a common online (or runtime) repository from which various simulator client-devices can simultaneously retrieve and modify, in real-time, relevant information to perform their respective runtime simulation tasks. In this case, a CDB is plug-and-play interoperable between CDB-compliant simulators. A CDB can be readily used by existing simulation client-devices (legacy Image Generators, Radar simulator, Computer Generated Forces, etc.) through a data publishing process that is performed on-demand in real-time. The application of CDB to future simulation architectures will significantly reduce runtime-source level and algorithmic correlation errors, while reducing development, update and configuration management timelines. With the addition of the High Level Architecture - -Federation Object Model (HLA/FOM)1 and DIS protocols, the application of the CDB standard provides a Common Environment to which inter-connected simulators share a common view of the simulated environment. The CDB standard defines an open format for the storage, access and modification of a synthetic environment database. A synthetic environment is a computer simulation that represents activities at a high level of realism, from simulation of theaters of war to factories and manufacturing processes. These environments may be created within a single computer or a vast distributed network connected by local and wide area networks and augmented by super-realistic special effects and accurate behavioral models. SE allows visualization of and immersion into the environment being simulated2. This standard defines the organization and storage structure of a worldwide synthetic representation of the earth as well as the conventions necessary to support all of the subsystems of a full-mission simulator. The standard makes use of several commercial and simulation data formats endorsed by leaders of the database tools industry. A series of associated OGC Best Practice documents define rules and guidelines for data representation of real world features. The CDB synthetic environment is a representation of the natural environment including external features such as man-made structures and systems. A CDB data store can include terrain relief, terrain imagery, three-dimensional (3D) models of natural and manmade cultural features, 3D models of dynamic vehicles, the ocean surface, and the ocean bottom, including features (both natural and man-made) on the ocean floor. In addition, the data store can includes the specific attributes of the synthetic environment data as well as their relationships. The associated CDB Standard Best Practice documents provide a description of a data schema for Synthetic Environmental information (i.e. it merely describes data) for use insimulation. The CDB Standard provides a rigorous definition of the semantic meaning for each dataset, each attribute and establishes the structure/organization of that data as a schema comprised of a folder hierarchy and files with internal (industry-standard) formats. A CDB conformant data store contains datasets organized in layers, tiles and levels-ofdetail. Together, these datasets represent the features of a synthetic environment for the purposes of distributed simulation applications. The organization of the synthetic environmental data in a CDB compliant data store is specifically tailored for real-time applications.en_US
dc.language.isoenen_US
dc.publisherOpen Geospatial Consortiumen_US
dc.relation.ispartofseriesOGC 15-120r5;
dc.titleVolume 0: Primer for the OGC CDB Standard: Model and Physical Data Store Structure. Version 1.1.en_US
dc.typeReporten_US
dc.description.statusPublisheden_US
dc.format.pages36pp.en_US
dc.description.refereedRefereeden_US
dc.publisher.placeWayland, MAen_US
dc.description.currentstatusCurrenten_US
dc.description.maturitylevelMature: Methodologies are well demonstrated for a given objective, documented and peer reviewed; methods are commonly used by more than one organization (TRL 7-9)en_US
dc.description.bptypeBest Practiceen_US
obps.contact.contactnameCarl Reed
obps.contact.contactemailstandards@opengeospatial.org
obps.resourceurl.publisherhttp://www.opengeospatial.org/docs/bpen_US


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